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City street racing is the primary focus of the game. The game featured more extensive product placement for companies with no connection to auto racing. Series typeface and logo used since the reboot. The Limited Edition features three exclusive cars and five exclusive challenges with bonus rewards and achievements. List of Need for Speed video games.

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Wii version by Exient Entertainment. Underground features tuner cars and has a wide variety of tuning options such as widebody kits, bumpers, spoilers, as well as performance upgrades such as engines and nitrous.

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The improved driving simulation was accompanied by an adaptive difficulty, while it reintroduced a cockpit view. Performance upgrades are available for all the cars in the game, such as chassis, tires, nitrous, and bodywork.

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The series centers around illicit street racing and in general tasks players to complete various types of races while evading the local law enforcement in police pursuits. It features open world racing, and most of the cars in the game are available from the start, hidden in different locations. The game also features many weapons, with some exclusive to the cops or racers.

Like all racing games, the Need for Speed series features a list of cars, modeled and named after actual cars. Before each race, the player chooses a vehicle and has the option of selecting either an automatic or manual transmission. It is based on the title Need for Speed Rivals. Most of the games in the franchise include police pursuits in some form or other.

Most of the new elements in Underground became defining marks of later installments in the Need for Speed series. The Run employs a large range of real-world vehicles, which can be altered with visual upgrades.

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Two competing groups developed over fundamental differences in the two remote procedure call systems. An industry-group called the Network Computing Forum formed March in an ultimately unsuccessful attempt to reconcile the two network-computing environments. Drift events returned to the series in Carbon. Wikimedia Commons has media related to Need for Speed. Underground was also the first game in the series to feature a story, told via pre-rendered videos.

For the film based on the series, see Need for Speed film. The car lists include a combination of exotics, sports cars, and tuners in addition to special race cars. The Centre for Computing History. This section does not cite any sources. This article is about the video game series.

The point of the game was to buy classic cars, tune them, and race them against other players. Carbon saw the return of nighttime-only racing, with a selection of cars similar to that of Most Wanted. The Wii port lacked online but made full use of the Wii Remote and Nunchuk. Later versions of the game were solely published by Infogrames and were released under their original names. Cryptographic Default Log-structured.

In other projects Wikimedia Commons. Hot Pursuit and future games in the series.

For other uses, see Need for Speed disambiguation. For the general concept, see Distributed file system. Ghost Games Criterion Games. This game also had extensive customization options in the form of suspension upgrades, nitrous systems, and engine mods.

You can help by adding to it. This was also the publisher's most marketed feature at launch. This article is about a specific protocol. Shift focused on racing simulation rather than the arcade racing of previous titles.